Sign in
wishvane

How many copies did Transport Fever sell?

Estimated copies sold
≈ 433k–704k
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before the cut
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Transport Fever out and predicted the genre from its 8 similar games. Every figure here, including Transport Fever's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–506k
best case 17.7M (Cities: Skylines)

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5k–506k copies
≈ $178k–$10.7M after Steam's cut
from ~2k reviews
Best case
≈ 13.5M–21.9M copies
Cities: Skylines · ≈ $111.2M–$298.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Sandbox (7 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
The games you compared span 2015 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Technicity: Prologue
2022
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
Free
Free
170 reviews
Very Positive
SandboxCity Builder
SimAirport
2020
Est. copies
≈ 107k–173k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$732k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$24.99
4k reviews
Mostly Positive
FlightCity Builder
Cities: Skylines
2015
Est. copies
≈ 13.5M–21.9M
118x vs typical
SteamSpy 10M–20M
Est. revenue
$111.2M–$298.9M after Steam's cut $202.2M–$459.9M before the cut
$29.99
291k reviews
Very Positive
Rise - The Vieneo Province
2020
Est. copies
≈ 766–1k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$19.99
29 reviews
Mostly Positive
FlightExploration
Hazeron Starship
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before the cut
$19.99
104 reviews
Very Positive
ExplorationFPS
Airborne Empire
2026
Est. copies
≈ 22k–35k
SteamSpy 50k–100k
Est. revenue
$179k–$481k after Steam's cut $325k–$740k before the cut
$29.99
904 reviews
Very Positive
Early AccessColony Sim
Transport Fever 2
2019
Est. copies
≈ 924k–1.5M
13x vs typical
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.0M before the cut
$39.99
32k reviews
Very Positive
SimulationStrategy
Airport CEO
2021
Est. copies
≈ 206k–334k
3.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$24.99
8k reviews
Very Positive
FlightResource Management

Sizing up your own game? See what its genre can realistically do before you build it.