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How big is Technicity: Prologue?

Estimated players who have it
≈ 4k–7k
from 174 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Technicity: Prologue and predicted how it would do from its 8 similar games. Every figure here, including Technicity: Prologue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 66k–137k
best case 229k (The Infected)
Games like Technicity: Prologue

A typical game among these

≈ 66k–137k copies

≈ $509k–$1.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Infected at ≈ 174k–283k copies, ≈ $766k–$2.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 353 to 3k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $16.
When they shipped
The similar games span 2017 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Techtonica
2024
Est. copies
≈ 81k–132k
SteamSpy 100k–200k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$29.99
3k reviews
Mixed
Rolling Line
2018
Est. copies
≈ 79k–129k
SteamSpy 200k–500k
Est. revenue
$437k–$1.2M after Steam's cut $794k–$1.8M before Steam's cut
$19.99
3k reviews
Overwhelmingly Positive
TrainsSimulation
Tracks - The Train Set Game
2019
Est. copies
≈ 45k–73k
SteamSpy 200k–500k
Est. revenue
$245k–$660k after Steam's cut $446k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
SimulationSandbox
Pure Farming 2018
2018
Est. copies
≈ 52k–85k
SteamSpy 200k–500k
Est. revenue
$286k–$769k after Steam's cut $520k–$1.2M before Steam's cut
$19.99
2k reviews
Mostly Positive
Life is Feudal: Forest Village
2017
Est. copies
≈ 207k–337k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$24.99
6k reviews
Mixed
The Infected
2020
Est. copies
≈ 174k–283k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$766k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$15.99
7k reviews
Very Positive
Open World Survival CraftSurvival
WW2 Rebuilder
2023
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
$217k–$583k after Steam's cut $394k–$897k before Steam's cut
$19.99
2k reviews
Very Positive
SimulationWorld War II
Occupy Mars: The Game
2026
Est. copies
≈ 79k–128k
SteamSpy 100k–200k
Est. revenue
$649k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$29.99
3k reviews
Mixed
Early AccessOpen World Survival Craft

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