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How many copies did Life is Feudal: Forest Village sell?

Estimated copies sold
≈ 207k–337k
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
from 6k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Life is Feudal: Forest Village and predicted how it would do from its 8 similar games. Every figure here, including Life is Feudal: Forest Village's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–2.9M
best case 5.5M (Frostpunk)
Games like Life is Feudal: Forest Village

A typical game among these

≈ 1.4M–2.9M copies

≈ $11.4M–$30.9M after Steam's cut

from ~37k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Frostpunk at ≈ 4.2M–6.8M copies, ≈ $34.5M–$92.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share City Builder (8 of 8) and Colony Sim (8 of 8).
The winners
Winners here lead with City Builder + Survival, priced around $30.
When they shipped
The similar games span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.8M after Steam's cut $62.8M–$142.8M before Steam's cut
$29.99
138k reviews
Very Positive
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.9M after Steam's cut $24.3M–$55.2M before Steam's cut
$19.99
43k reviews
Very Positive
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive
Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
Surviving Mars
2018
Est. copies
≈ 889k–1.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before Steam's cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.1M after Steam's cut $36.6M–$83.2M before Steam's cut
$34.99
69k reviews
Very Positive
StrategyCity Builder

Sizing up your own game? See how many copies games in its genre usually sell before you build it.