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How many copies did A Short Hike sell?

Estimated copies sold
≈ 661k–1.1M
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
from 23k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A Short Hike and predicted how it would do from its 8 similar games. Every figure here, including A Short Hike's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6.7M–9.6M
best case 37.7M (ELDEN RING)
Games like A Short Hike

A typical game among these

≈ 6.7M–9.6M copies

≈ $38.4M–$61.0M after Steam's cut

from ~198k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Open World (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ELDEN RING at ≈ 28.7M–46.6M copies, ≈ $473.6M–$1273.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (4 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Souls-like + Dark Fantasy, priced around $40. The breakout hits carry RPG + Souls-like + Dark Fantasy; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.8M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$302.7M–$813.9M after Steam's cut $550.4M–$1252.2M before Steam's cut
$59.99
441k reviews
Very Positive
Souls-likeDark Fantasy
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
Free
Free
203k reviews
Very Positive
HuntingOpen World
Balatro
2024
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
5.3x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
ELDEN RING
2022
Est. copies
≈ 28.7M–46.6M
5.8x vs typical
SteamSpy 20M–50M
Est. revenue
$473.6M–$1273.3M after Steam's cut $861.1M–$1959.0M before Steam's cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Euro Truck Simulator 2
2012
Est. copies
≈ 59.7M–97.0M
4.8x vs typical
SteamSpy 10M–20M
Est. revenue
$328.0M–$881.9M after Steam's cut $596.4M–$1356.8M before Steam's cut
$19.99
944k reviews
Overwhelmingly Positive
DrivingTransportation
American Truck Simulator
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
Est. revenue
$45.0M–$120.9M after Steam's cut $81.7M–$186.0M before Steam's cut
$19.99
197k reviews
Overwhelmingly Positive
Automobile SimDriving

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