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wishvane

How many copies did A Short Hike sell?

Estimated copies sold
≈ 644k–1.0M
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
from 22k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left A Short Hike out and predicted the genre from its 8 similar games. Every figure here, including A Short Hike's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.4M–9.3M
best case 36.0M (ELDEN RING)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.4M–9.3M copies
≈ $37.0M–$72.1M after Steam's cut
from ~195k reviews
Best case
≈ 27.5M–44.6M copies
ELDEN RING · ≈ $453.0M–$1218.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Souls-like + Dark Fantasy, priced around $40. The breakout hits carry RPG + Souls-like + Dark Fantasy; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

DARK SOULS™ III
2016
Est. copies
≈ 17.5M–28.5M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$288.9M–$776.8M after Steam's cut $525.3M–$1195.1M before the cut
$59.99
438k reviews
Very Positive
Souls-likeDark Fantasy
theHunter: Call of the Wild™
2017
Est. copies
≈ 6.9M–11.2M
SteamSpy 5M–10M
Est. revenue
$37.9M–$102.0M after Steam's cut $69.0M–$156.9M before the cut
$19.99
201k reviews
Very Positive
HuntingOpen World
Balatro
2024
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
$19.3M–$51.9M after Steam's cut $35.1M–$79.9M before the cut
$14.99
195k reviews
Overwhelmingly Positive
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
5.3x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
ELDEN RING
2022
Est. copies
≈ 27.5M–44.6M
5.9x vs typical
SteamSpy 20M–50M
Est. revenue
$453.0M–$1218.0M after Steam's cut $823.7M–$1873.9M before the cut
$59.99
1.1M reviews
Very Positive
Souls-likeOpen World
Starbound
2016
Est. copies
≈ 4.9M–8.0M
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$83.9M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
4.8x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
American Truck Simulator
2016
Est. copies
≈ 7.8M–12.6M
SteamSpy 2M–5M
Est. revenue
$42.7M–$114.7M after Steam's cut $77.6M–$176.5M before the cut
$19.99
194k reviews
Overwhelmingly Positive
Automobile SimDriving

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