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wishvane

How many copies did Noita sell?

Estimated copies sold
≈ 2.3M–3.8M
$12.8M–$34.3M after Steam's cut $23.2M–$52.7M before the cut
from 88k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Noita out and predicted the genre from its 8 similar games. Every figure here, including Noita's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k
best case 837k (Exanima)

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k copies
≈ $6k–$15k after Steam's cut
from ~67 reviews
Best case
≈ 638k–1.0M copies
Exanima · ≈ $2.6M–$7.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (8 of 8) and Rogue-like (5 of 8).
The winners
Winners here lead with Dungeon Crawler, priced around $17. The breakout hits carry Difficult + Physics + Adventure; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Galactic Glitch
2025
Est. copies
≈ 23k–37k
14x vs typical
SteamSpy under 20k
Est. revenue
$82k–$220k after Steam's cut $149k–$338k before the cut
$12.99
953 reviews
Very Positive
Action RoguelikeTwin Stick Shooter
Oneiro
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$4.99
50 reviews
Very Positive
Dungeon CrawlerPerma Death
Cursed to Golf
2022
Est. copies
≈ 19k–31k
12x vs typical
SteamSpy 100k–200k
Est. revenue
$106k–$284k after Steam's cut $192k–$437k before the cut
$19.99
800 reviews
Mostly Positive
Rogue-likeDifficult
Soul Scathe
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$19.99
59 reviews
Mostly Positive
ActionRPG
Roundguard
2020
Est. copies
≈ 15k–24k
8.6x vs typical
SteamSpy 100k–200k
Est. revenue
$83k–$223k after Steam's cut $151k–$343k before the cut
$19.99
571 reviews
Very Positive
PinballPhysics
Gone Viral
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $19k–$42k before the cut
$19.99
75 reviews
Mostly Positive
Rogue-liteAction
The Pinball Wizard
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$7.99
74 reviews
Mostly Positive
Dungeon CrawlerPinball
Exanima
2015
Est. copies
≈ 638k–1.0M
207x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$14.99
14k reviews
Very Positive
PhysicsRPG

Sizing up your own game? See what its genre can realistically do before you build it.