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wishvane

How many copies did Galactic Glitch sell?

Estimated copies sold
≈ 23k–37k
$82k–$220k after Steam's cut $149k–$338k before the cut
from 953 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Galactic Glitch out and predicted the genre from its 8 similar games. Every figure here, including Galactic Glitch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 90k–143k
best case 29.3M (The Binding of Isaac: Rebirth)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 90k–143k copies
≈ $524k–$831k after Steam's cut
from ~3k reviews
Best case
≈ 22.3M–36.3M copies
The Binding of Isaac: Rebirth · ≈ $92.0M–$247.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15. The breakout hits carry Indie + Difficult + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 22.3M–36.3M
140x vs typical
SteamSpy 5M–10M
Est. revenue
$92.0M–$247.5M after Steam's cut $167.3M–$380.7M before the cut
$14.99
429k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Enter the Gungeon
2016
Est. copies
≈ 3.6M–5.8M
29x vs typical
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M after Steam's cut $26.8M–$61.0M before the cut
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
ENDLESS Dungeon™ - Definitive Edition
2023
Est. copies
≈ 92k–149k
SteamSpy 200k–500k
Est. revenue
$379k–$1.0M after Steam's cut $689k–$1.6M before the cut
$14.99
4k reviews
Mixed
ActionTower Defense
Blazing Beaks
2019
Est. copies
≈ 75k–123k
SteamSpy under 20k
Est. revenue
$311k–$836k after Steam's cut $565k–$1.3M before the cut
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike
Revita
2022
Est. copies
≈ 58k–94k
SteamSpy 200k–500k
Est. revenue
$271k–$729k after Steam's cut $493k–$1.1M before the cut
$16.99
2k reviews
Very Positive
Action RoguelikeTwin Stick Shooter
Star of Providence
2017
Est. copies
≈ 115k–187k
SteamSpy 50k–100k
Est. revenue
$474k–$1.3M after Steam's cut $863k–$2.0M before the cut
$14.99
3k reviews
Overwhelmingly Positive
Dead Estate
2021
Est. copies
≈ 164k–267k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$676k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$14.99
7k reviews
Very Positive
Action RoguelikeTwin Stick Shooter
Patch Quest
2023
Est. copies
≈ 67k–108k
SteamSpy 100k–200k
Est. revenue
$275k–$739k after Steam's cut $500k–$1.1M before the cut
$14.99
3k reviews
Very Positive
AdventureCreature Collector

Sizing up your own game? See what its genre can realistically do before you build it.