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How many copies did ENDLESS Dungeon™ - Definitive Edition sell?

Estimated copies sold
≈ 92k–149k
$379k–$1.0M after Steam's cut $689k–$1.6M before the cut
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left ENDLESS Dungeon™ - Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including ENDLESS Dungeon™ - Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 417k–635k
best case 2.5M (Minion Masters)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 417k–635k copies
≈ $1.5M–$3.5M after Steam's cut
from ~14k reviews
Best case
≈ 1.9M–3.1M copies
Minion Masters
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (3 of 8) and Base-Building (2 of 8).
The winners
Winners here lead with Post-apocalyptic + Rogue-like, priced around $19. The breakout hits carry Free to Play + Base-Building + PvE; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.