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How many copies did Exanima sell?

Estimated copies sold
≈ 683k–1.1M
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
from 14k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Exanima and predicted how it would do from its 8 similar games. Every figure here, including Exanima's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–136k
best case 2.9M (Noita)
Games like Exanima

A typical game among these

≈ 10k–136k copies

≈ $74k–$1.1M after Steam's cut

from ~856 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Dark Fantasy (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Noita at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 679 reviews in their first month; the range was 33 to 17k.
The genre you'd be entering
These games
The similar games share Dark Fantasy (2 of 8) and Dungeon Crawler (2 of 8).
The winners
Winners here lead with Physics + Rogue-like, priced around $20.
When they shipped
The similar games span 2019 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Noita
2020
Est. copies
≈ 2.2M–3.6M
104x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.2M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
3dSen PC
2025
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$57k–$154k after Steam's cut $104k–$236k before Steam's cut
$14.99
559 reviews
Very Positive
PlatformerAdventure
Dungeon Clawler
2026
Est. copies
≈ 100k–162k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$411k–$1.1M after Steam's cut $748k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
Early AccessRogue-lite
Grimlord
2024
Est. copies
≈ 29k–46k
SteamSpy 20k–50k
Est. revenue
$236k–$634k after Steam's cut $429k–$975k before Steam's cut
$29.99
1k reviews
Mostly Positive
Hellsplit: Arena
2019
Est. copies
≈ 114k–185k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$783k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
4k reviews
Very Positive
VRAction
Succubus With Guns
2021
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
Free
Free
253 reviews
Mixed
Female ProtagonistAnime
Alchemist Adventure
2021
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $24k–$55k before Steam's cut
$14.99
129 reviews
Mostly Positive
Action-AdventureMedieval
Fated Kingdom
2019
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$23k–$63k after Steam's cut $43k–$97k before Steam's cut
$9.99
296 reviews
Mostly Positive
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