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How many copies did Soul Scathe sell?

Estimated copies sold
≈ 1k–2k
$8k–$22k after Steam's cut $15k–$33k before Steam's cut
from 59 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Soul Scathe and predicted how it would do from its 8 similar games. Every figure here, including Soul Scathe's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 25k–68k
best case 98k (Legendary Tales)
Games like Soul Scathe

A typical game among these

≈ 25k–68k copies

≈ $263k–$979k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Legendary Tales at ≈ 75k–122k copies, ≈ $825k–$2.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 16 reviews in their first month; the range was 4 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Action RPG (4 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $40.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Legendary Tales
2024
Est. copies
≈ 75k–122k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$825k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$39.99
3k reviews
Mostly Positive
VROnline Co-Op
Grimlord
2024
Est. copies
≈ 29k–46k
SteamSpy 20k–50k
Est. revenue
$236k–$634k after Steam's cut $429k–$975k before Steam's cut
$29.99
1k reviews
Mostly Positive
Darksword: Battle Eternity
2023
Est. copies
≈ 769–1k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$24.99
31 reviews
Mixed
VRRPG
Burial Stone
2022
Est. copies
≈ 422–685
too small to compare
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$9.99
17 reviews
Positive
CRPGTactical RPG
The secret pyramid VR
2023
Est. copies
≈ 670–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$7.99
27 reviews
Positive
Silent Slayer: Vault of the Vampire
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
$19.99
42 reviews
Mostly Positive
SimulationStrategy
EVERSLAUGHT
2021
Est. copies
≈ 9k–14k
SteamSpy 50k–100k
Est. revenue
$49k–$132k after Steam's cut $89k–$202k before Steam's cut
$19.99
359 reviews
Mixed
Early AccessVR
Tales of Sintra: The Dark Vortex
2024
Est. copies
≈ 620–1k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$14.99
25 reviews
Mostly Positive
RPGVR

Sizing up your own game? See how many copies games in its genre usually sell before you build it.