Sign in
wishvane

How many copies did Tales of Sintra: The Dark Vortex sell?

Estimated copies sold
≈ 620–1k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 25 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tales of Sintra: The Dark Vortex and predicted how it would do from its 8 similar games. Every figure here, including Tales of Sintra: The Dark Vortex's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–619k
best case 2.8M (SteamVR)
Games like Tales of Sintra: The Dark Vortex

A typical game among these

≈ 8k–619k copies

≈ $64k–$1.5M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: SteamVR at ≈ 2.2M–3.5M copies.

What their first month looked like
About half the games that made it here had over 495 reviews in their first month; the range was 1 to 49k.
The genre you'd be entering
These games
The similar games share Swordplay (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Software.
When they shipped
Only 3 of the 7 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
42x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Grimlord
2024
Est. copies
≈ 29k–46k
SteamSpy 20k–50k
Est. revenue
$236k–$634k after Steam's cut $429k–$975k before Steam's cut
$29.99
1k reviews
Mostly Positive
Legendary Tales
2024
Est. copies
≈ 75k–122k
SteamSpy 200k–500k
Est. revenue
$825k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$39.99
3k reviews
Mostly Positive
VROnline Co-Op
Hellsplit: Arena
2019
Est. copies
≈ 114k–185k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$783k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
4k reviews
Very Positive
VRAction
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
30x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Sword King
2023
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$852–$2k after Steam's cut $2k–$4k before Steam's cut
$24.99
5 reviews
5 user reviews
VRAction
Undead Citadel
2023
Est. copies
≈ 8k–13k
SteamSpy 500k–1M
Est. revenue
$68k–$184k after Steam's cut $124k–$283k before Steam's cut
$29.99
334 reviews
Mostly Positive
VRZombies
Deathstreak
2023
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$408–$1k after Steam's cut $742–$2k before Steam's cut
$2.99
20 reviews
Positive
SwordplayMedieval

Sizing up your own game? See how many copies games in its genre usually sell before you build it.