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How many copies did Undead Citadel sell?

Estimated copies sold
≈ 8k–13k
$68k–$184k after Steam's cut $124k–$283k before Steam's cut
from 334 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Undead Citadel and predicted how it would do from its 8 similar games. Every figure here, including Undead Citadel's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 316–749
best case 3.4M (Half-Life: Alyx)
Games like Undead Citadel

A typical game among these

≈ 316–749 copies

≈ $1k–$3k after Steam's cut

from ~14 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Half-Life: Alyx at ≈ 2.6M–4.3M copies, ≈ $43.2M–$116.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 15 reviews in their first month; the range was 2 to 27k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and FPS (4 of 8).
The winners
Winners here lead with VR, priced around $25. The breakout hits carry Singleplayer + First-Person; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hellsplit: Arena
2019
Est. copies
≈ 114k–185k
282x vs typical
SteamSpy 200k–500k
Est. revenue
$783k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
4k reviews
Very Positive
VRAction
Big Booty Adventures
2022
Est. copies
≈ 570–927
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$8.99
23 reviews
Mixed
Early AccessOpen World
VR NINJA DOJO
2024
Est. copies
≈ 99–161
SteamSpy 200k–500k
Est. revenue
$245–$658 after Steam's cut $445–$1k before Steam's cut
$8.99
4 reviews
4 user reviews
VRSpectacle fighter
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
7536x vs typical
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Tracery of Fate
2024
Est. copies
≈ 4k–6k
10x vs typical
SteamSpy under 20k
Est. revenue
$19k–$52k after Steam's cut $35k–$80k before Steam's cut
$19.99
142 reviews
Mostly Positive
ViolentVR
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
5455x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
Frenzy Extinction
2024
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$11.99
14 reviews
Mixed
Arena ShooterVR
End of Days
2017
Est. copies
≈ 241–391
SteamSpy under 20k
Est. revenue
$662–$2k after Steam's cut $1k–$3k before Steam's cut
$9.99
7 reviews
7 user reviews
Early AccessAction

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