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wishvane

How many copies did Cuphead sell?

Estimated copies sold
≈ 7.5M–12.1M
$41.0M–$110.3M after Steam's cut $74.6M–$169.7M before the cut
from 217k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cuphead out and predicted the genre from its 8 similar games. Every figure here, including Cuphead's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 96k–280k
best case 917k (Iron Snout)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 96k–280k copies
≈ $509k–$1.3M after Steam's cut
from ~3k reviews
Best case
≈ 699k–1.1M copies
Iron Snout
The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and Beat 'em up (2 of 8).
The winners
Winners here lead with 2D Fighter + Fighting, priced around $13.
The era
The games you compared span 2012 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Battletoads
2020
Est. copies
≈ 63k–102k
SteamSpy 100k–200k
Est. revenue
$346k–$931k after Steam's cut $630k–$1.4M before the cut
$19.99
2k reviews
Mixed
ActionAdventure
Super Bunny Man
2023
Est. copies
≈ 291k–473k
3.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$14.99
12k reviews
Very Positive
PlatformerSandbox
Shank 2
2012
Est. copies
≈ 188k–305k
SteamSpy 200k–500k
Est. revenue
$515k–$1.4M after Steam's cut $937k–$2.1M before the cut
$9.99
4k reviews
Very Positive
ActionBeat 'em up
Hunger Dungeon
2016
Est. copies
≈ 91k–147k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mostly Positive
Free to PlayPixel Graphics
We Need To Go Deeper
2019
Est. copies
≈ 174k–283k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$765k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$15.99
6k reviews
Very Positive
Co-op2D
Mineirinho Director's Cut
2020
Est. copies
≈ 60k–98k
SteamSpy 200k–500k
Est. revenue
$16k–$44k after Steam's cut $30k–$68k before the cut
$0.99
2k reviews
Mixed
AnimeAction
Iron Snout
2016
Est. copies
≈ 699k–1.1M
5.6x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
17k reviews
Overwhelmingly Positive
Free to Play2D Fighter
Afterbeat (Project Arrhythmia)
2019
Est. copies
≈ 77k–125k
SteamSpy under 20k
Est. revenue
$253k–$680k after Steam's cut $460k–$1.0M before the cut
$11.99
3k reviews
Overwhelmingly Positive
MusicRhythm

Sizing up your own game? See what its genre can realistically do before you build it.