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How many copies did We Need To Go Deeper sell?

Estimated copies sold
≈ 174k–283k
$765k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left We Need To Go Deeper out and predicted the genre from its 8 similar games. Every figure here, including We Need To Go Deeper's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–4k
best case 548k (Labyrinthine)

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1k–4k copies
≈ $1k–$9k after Steam's cut
from ~81 reviews
Best case
≈ 417k–678k copies
Labyrinthine · ≈ $1.1M–$3.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (4 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Horror + Co-op, priced around $10. The breakout hits carry Online Co-Op + Puzzle + Psychological Horror; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Phantasmal: Survival Horror Roguelike
2016
Est. copies
≈ 15k–24k
4.5x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
368 reviews
Mixed
HorrorMultiplayer
RAGMONTON
2023
Est. copies
≈ 120–195
SteamSpy under 20k
Est. revenue
$164–$443 after Steam's cut $299–$681 before the cut
$4.99
5 reviews
5 user reviews
Action RoguelikeRoguevania
Cthulhu's Reach: Devil Reef
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$9.99
81 reviews
Very Positive
Early AccessAction Roguelike
Abyss Crew
2025
Est. copies
≈ 432–702
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
18 reviews
Mixed
SubmarineUnderwater
Labyrinthine
2023
Est. copies
≈ 417k–678k
215x vs typical
SteamSpy 1M–2M
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$9.99
17k reviews
Very Positive
HorrorOnline Co-Op
Monsters 'til Midnight
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$4.99
95 reviews
Very Positive
Action RoguelikeBullet Hell
Liberte
2023
Est. copies
≈ 4k–7k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$25k–$66k after Steam's cut $45k–$102k before the cut
$19.99
186 reviews
Mixed
SingleplayerIndie
Mineirinho Wildtides DC
2020
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$410–$1k after Steam's cut $745–$2k before the cut
$0.99
57 reviews
Mixed
2D FighterShoot 'Em Up

Sizing up your own game? See what its genre can realistically do before you build it.