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How many copies did Mineirinho Wildtides DC sell?

Estimated copies sold
≈ 2k
$410–$1k after Steam's cut $745–$2k before the cut
from 57 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mineirinho Wildtides DC out and predicted the genre from its 8 similar games. Every figure here, including Mineirinho Wildtides DC's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26k–133k
best case 1.4M (ROUNDS)

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 26k–133k copies
≈ $23k–$954k after Steam's cut
from ~1k reviews
Best case
≈ 1.1M–1.8M copies
ROUNDS · ≈ $1.8M–$4.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (8 of 8) and 2D Fighter (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $6.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

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DramaNudity
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1.5x vs typical
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Action Roguelike2D Fighter
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Endorlight
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Mixed
IndieAdventure
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Action Roguelike2D Platformer
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RPGAction

Sizing up your own game? See what its genre can realistically do before you build it.