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How many copies did ROUNDS sell?

Estimated copies sold
≈ 1.1M–1.8M
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before Steam's cut
from 45k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ROUNDS and predicted how it would do from its 8 similar games. Every figure here, including ROUNDS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8.0M–21.5M
best case 29.9M (Among Us)
Games like ROUNDS

A typical game among these

≈ 8.0M–21.5M copies

≈ $57.6M–$95.8M after Steam's cut

from ~249k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Co-op (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Among Us at ≈ 22.8M–37.0M copies, ≈ $31.3M–$84.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share Co-op (4 of 8) and 2D Fighter (2 of 8).
The winners
Winners here lead with Social Deduction + Space, priced around $5.
When they shipped
The similar games span 2012 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Among Us
2018
Est. copies
≈ 22.8M–37.0M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$31.3M–$84.0M after Steam's cut $56.8M–$129.3M before Steam's cut
$4.99
749k reviews
Very Positive
MultiplayerSocial Deduction
Rocket League®
2015
Est. copies
≈ 28.3M–46.0M
2.3x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer)
Human Fall Flat
2016
Est. copies
≈ 9.5M–15.4M
SteamSpy 10M–20M
Est. revenue
$52.0M–$139.7M after Steam's cut $94.5M–$214.9M before Steam's cut
$19.99
227k reviews
Very Positive
Co-opFunny
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Brawlhalla
2017
Est. copies
≈ 14.2M–23.1M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
413k reviews
Mostly Positive
Free to PlayMultiplayer
FIFA 22
2021
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
120k reviews
Very Positive
Football (Soccer)Sports
Castle Crashers®
2012
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$36.7M–$98.7M after Steam's cut $66.8M–$151.9M before Steam's cut
$14.99
141k reviews
Overwhelmingly Positive
2DOnline Co-Op
It Takes Two
2021
Est. copies
≈ 6.7M–10.9M
SteamSpy 5M–10M
Est. revenue
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
$39.99
270k reviews
Overwhelmingly Positive
Co-opMultiplayer

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