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How many copies did Among Us sell?

Estimated copies sold
≈ 22.8M–37.0M
$31.3M–$84.0M after Steam's cut $56.8M–$129.3M before Steam's cut
from 749k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Among Us and predicted how it would do from its 8 similar games. Every figure here, including Among Us's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 380k–1.8M
best case 4.2M (Deceit)
Games like Among Us

A typical game among these

≈ 380k–1.8M copies

≈ $1.5M–$2.8M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deceit at ≈ 3.2M–5.1M copies.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 3k to 18k.
The genre you'd be entering
These games
The similar games share Social Deduction (6 of 8) and Horror (4 of 8).
The winners
Winners here lead with Horror + Social Deduction.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

In Silence
2021
Est. copies
≈ 296k–482k
SteamSpy 500k–1M
Est. revenue
$815k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$9.99
12k reviews
Mostly Positive
HorrorMultiplayer
Town of Salem
2014
Est. copies
≈ 2.0M–3.3M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before Steam's cut
$4.99
36k reviews
Very Positive
MultiplayerStrategy
LOCKDOWN Protocol
2025
Est. copies
≈ 496k–805k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before Steam's cut
$9.99
20k reviews
Very Positive
Early AccessMultiplayer
Project Winter
2019
Est. copies
≈ 549k–893k
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before Steam's cut
$9.99
19k reviews
Very Positive
Team-BasedSnow
Fear Surrounds
2021
Est. copies
≈ 269k–437k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Very Positive
MultiplayerHorror
Deceit
2017
Est. copies
≈ 3.2M–5.1M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
92k reviews
Mostly Positive
PvPMultiplayer
Dread Hunger
2022
Est. copies
≈ 1.1M–1.9M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
46k reviews
Mixed
MultiplayerSurvival
Dale & Dawson Stationery Supplies
2024
Est. copies
≈ 223k–363k
SteamSpy 200k–500k
Est. revenue
$491k–$1.3M after Steam's cut $893k–$2.0M before Steam's cut
$7.99
9k reviews
Very Positive
CasualMultiplayer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.