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wishvane

How many copies did Project Winter sell?

Estimated copies sold
≈ 549k–893k
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before the cut
from 19k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Project Winter out and predicted the genre from its 8 similar games. Every figure here, including Project Winter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52.4M–123.4M
best case 664.3M (Counter-Strike 2)

5 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 52.4M–123.4M copies
from ~1.5M reviews
Best case
≈ 506.1M–822.5M copies
Counter-Strike 2
The genre you'd be entering
Your set
Your set clusters on FPS (4 of 8) and Shooter (4 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $5.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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1.8x vs typical
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SurvivalShooter
Tom Clancy's Rainbow Six Siege
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≈ 71.1M–115.5M
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FPSPvP
Apex Legends™
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≈ 27.9M–45.4M
SteamSpy 100M–200M
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Free to PlayBattle Royale
Counter-Strike 2
2012
Est. copies
≈ 506.1M–822.5M
6.4x vs typical
SteamSpy 100M–200M
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Free
Free
9.7M reviews
Very Positive
FPSShooter
War Thunder
2013
Est. copies
≈ 40.0M–64.9M
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768k reviews
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Free to PlaySimulation
Clan of Death
2021
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≈ 397–645
too small to compare
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MythologyCasual
SnowDown
2024
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≈ 72–117
too small to compare
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$99–$266 after Steam's cut $180–$409 before the cut
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CasualParty Game
XIO: REVIVE
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Est. copies
≈ 648–1k
too small to compare
SteamSpy under 20k
Est. revenue
$889–$2k after Steam's cut $2k–$4k before the cut
$4.99
27 reviews
Mostly Negative
Early AccessPost-apocalyptic

Sizing up your own game? See what its genre can realistically do before you build it.