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wishvane

How many copies did XIO: REVIVE sell?

Estimated copies sold
≈ 648–1k
$889–$2k after Steam's cut $2k–$4k before the cut
from 27 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left XIO: REVIVE out and predicted the genre from its 8 similar games. Every figure here, including XIO: REVIVE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 146k–373k
best case 1.1M (BlazBlue Entropy Effect)
The Post-apocalyptic genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 146k–373k copies
≈ $1.1M–$3.4M after Steam's cut
from ~7k reviews
Best case
≈ 855k–1.4M copies
BlazBlue Entropy Effect · ≈ $4.7M–$12.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 2k to 7k reviews in their first month.
Your set
Your set clusters on Post-apocalyptic (4 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Action Roguelike + Action-Adventure, priced around $20. The breakout hits carry Action Roguelike + Action-Adventure + Replay Value; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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2024
Est. copies
≈ 855k–1.4M
4.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
ZERO Sievert
2024
Est. copies
≈ 362k–588k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$19.99
15k reviews
Very Positive
Extraction ShooterSurvival
Dungeon Munchies
2022
Est. copies
≈ 173k–281k
SteamSpy 200k–500k
Est. revenue
$950k–$2.6M after Steam's cut $1.7M–$3.9M before the cut
$19.99
7k reviews
Overwhelmingly Positive
IndieAction
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2022
Est. copies
≈ 83k–134k
SteamSpy 100k–200k
Est. revenue
$409k–$1.1M after Steam's cut $743k–$1.7M before the cut
$17.99
3k reviews
Very Positive
Puzzle-PlatformerMetroidvania
Chernobylite Complete Edition
2021
Est. copies
≈ 384k–624k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$29.99
15k reviews
Very Positive
Post-apocalypticSurvival
Dread Delusion
2024
Est. copies
≈ 124k–202k
SteamSpy 200k–500k
Est. revenue
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$19.99
5k reviews
Very Positive
RPGOpen World
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2022
Est. copies
≈ 98k–160k
SteamSpy 100k–200k
Est. revenue
$540k–$1.5M after Steam's cut $982k–$2.2M before the cut
$19.99
4k reviews
Mostly Positive
Farming SimCrafting
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2025
Est. copies
≈ 207k–336k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$29.99
9k reviews
Mostly Positive
SingleplayerExploration

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