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wishvane

How many copies did Forever Skies sell?

Estimated copies sold
≈ 207k–336k
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
from 9k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Forever Skies out and predicted the genre from its 4 similar games. Every figure here, including Forever Skies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23.1M–90.3M
best case 105.0M (Terraria)
The Building genre

All 4 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 23.1M–90.3M copies
≈ $142.2M–$348.5M after Steam's cut
from ~902k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Building (2 of 4) and Crafting (2 of 4).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2006 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Terraria
2011
Est. copies
≈ 80.0M–130.0M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Hollow Knight
2017
Est. copies
≈ 19.0M–30.9M
SteamSpy 5M–10M
Est. revenue
$78.3M–$210.7M after Steam's cut $142.5M–$324.1M before the cut
$14.99
553k reviews
Overwhelmingly Positive
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.