Sign in
wishvane

How many copies did Abyss Crew sell?

Estimated copies sold
≈ 446–725
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 18 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Abyss Crew and predicted how it would do from its 8 similar games. Every figure here, including Abyss Crew's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–117k
best case 2.9M (Barotrauma)
Games like Abyss Crew

A typical game among these

≈ 12k–117k copies

≈ $41k–$1.2M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Barotrauma at ≈ 2.2M–3.6M copies, ≈ $21.5M–$57.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 899 reviews in their first month; the range was 46 to 43k.
The genre you'd be entering
These games
The similar games share Submarine (8 of 8) and Co-op (5 of 8).
The winners
Winners here lead with Co-op + Survival, priced around $35.
When they shipped
The similar games span 2018 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Darkwater
2026
Est. copies
≈ 29k–48k
SteamSpy 20k–50k
Est. revenue
$81k–$218k after Steam's cut $147k–$335k before Steam's cut
$9.99
1k reviews
Mostly Positive
Early AccessOnline Co-Op
S.U.B.
2018
Est. copies
≈ 122–198
SteamSpy under 20k
Est. revenue
$67–$179 after Steam's cut $121–$276 before Steam's cut
$1.99
4 reviews
4 user reviews
ArcadeCo-op Campaign
UBOAT: The Silent Wolf VR
2024
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before Steam's cut
$19.99
84 reviews
Mixed
WarMultiplayer
Subterror
2025
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$26k–$70k after Steam's cut $47k–$107k before Steam's cut
$7.99
476 reviews
Very Positive
Online Co-OpHorror
We Need To Go Deeper
2019
Est. copies
≈ 174k–283k
5.1x vs typical
SteamSpy 500k–1M
Est. revenue
$766k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$15.99
6k reviews
Very Positive
Co-op2D
Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
76x vs typical
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$88.9M before Steam's cut
$34.99
90k reviews
Very Positive
Co-opMultiplayer
IronWolf VR
2022
Est. copies
≈ 29k–48k
SteamSpy 20k–50k
Est. revenue
$162k–$435k after Steam's cut $294k–$669k before Steam's cut
$19.99
1k reviews
Very Positive
Co-opSubmarine
Wolfpack
2019
Est. copies
≈ 61k–98k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$583k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$34.99
2k reviews
Very Positive
SimulationNaval Combat

Sizing up your own game? See how many copies games in its genre usually sell before you build it.