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How many copies did Abyss Crew sell?

Estimated copies sold
≈ 432–702
$1k–$3k after Steam's cut $2k–$5k before the cut
from 18 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Abyss Crew out and predicted the genre from its 8 similar games. Every figure here, including Abyss Crew's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–116k
best case 2.8M (Barotrauma)
The Submarine genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12k–116k copies
≈ $40k–$1.1M after Steam's cut
from ~1k reviews
Best case
≈ 2.1M–3.4M copies
Barotrauma · ≈ $23.3M–$62.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Submarine (8 of 8) and Co-op (5 of 8).
The winners
Winners here lead with Co-op + Survival, priced around $40.
The era
The games you compared span 2018 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Darkwater
2026
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$76k–$205k after Steam's cut $139k–$316k before the cut
$9.99
1k reviews
Mostly Positive
Early AccessOnline Co-Op
S.U.B.
2018
Est. copies
≈ 122–198
SteamSpy under 20k
Est. revenue
$67–$179 after Steam's cut $121–$276 before the cut
$1.99
4 reviews
4 user reviews
ArcadeCo-op Campaign
UBOAT: The Silent Wolf VR
2024
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$19.99
84 reviews
Mixed
WarMultiplayer
Subterror
2025
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before the cut
$7.99
474 reviews
Very Positive
Online Co-OpHorror
We Need To Go Deeper
2019
Est. copies
≈ 174k–283k
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
$765k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$15.99
6k reviews
Very Positive
Co-op2D
Barotrauma
2023
Est. copies
≈ 2.1M–3.4M
75x vs typical
SteamSpy 2M–5M
Est. revenue
$23.3M–$62.6M after Steam's cut $42.3M–$96.3M before the cut
$39.99
88k reviews
Very Positive
Co-opMultiplayer
IronWolf VR
2022
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$156k–$420k after Steam's cut $284k–$646k before the cut
$19.99
1k reviews
Very Positive
Co-opSubmarine
Wolfpack
2019
Est. copies
≈ 60k–97k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$34.99
2k reviews
Very Positive
SimulationNaval Combat

Sizing up your own game? See what its genre can realistically do before you build it.