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How many copies did Subterror sell?

Estimated copies sold
≈ 12k–19k
$26k–$70k after Steam's cut $47k–$107k before Steam's cut
from 476 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Subterror and predicted how it would do from its 8 similar games. Every figure here, including Subterror's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 319k–3.5M
best case 15.2M (Subnautica)
Games like Subterror

A typical game among these

≈ 319k–3.5M copies

≈ $1.0M–$30.9M after Steam's cut

from ~23k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Subnautica at ≈ 11.6M–18.8M copies, ≈ $95.5M–$256.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 239 to 45k.
The genre you'd be entering
These games
The similar games share Horror (8 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30.
When they shipped
The similar games span 2010 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Murky Divers
2024
Est. copies
≈ 132k–215k
SteamSpy 200k–500k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before Steam's cut
$8.99
5k reviews
Very Positive
MultiplayerHorror
Subnautica
2018
Est. copies
≈ 11.6M–18.8M
17x vs typical
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Subnautica: Below Zero
2021
Est. copies
≈ 2.7M–4.4M
4.8x vs typical
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.7M after Steam's cut $40.4M–$91.8M before Steam's cut
$29.99
109k reviews
Very Positive
Open World Survival CraftSurvival
BioShock® 2
2010
Est. copies
≈ 947k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.2M–$14.0M after Steam's cut $9.5M–$21.5M before Steam's cut
$19.99
15k reviews
Very Positive
FPSAction
BioShock™ Remastered
2016
Est. copies
≈ 2.7M–4.4M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$14.9M–$40.1M after Steam's cut $27.1M–$61.7M before Steam's cut
$19.99
65k reviews
Very Positive
Iron Lung
2022
Est. copies
≈ 280k–455k
SteamSpy 200k–500k
Est. revenue
$615k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$7.99
11k reviews
Very Positive
HorrorAtmospheric
BioShock™ 2 Remastered
2016
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before Steam's cut
$19.99
30k reviews
Mostly Positive
FPSAction
The Shore
2021
Est. copies
≈ 50k–81k
SteamSpy 100k–200k
Est. revenue
$163k–$439k after Steam's cut $297k–$676k before Steam's cut
$11.99
2k reviews
Mostly Positive
LovecraftianHorror

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