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How many copies did Murky Divers sell?

Too new to estimate
Games in its genre land ≈ 15.4M–28.2M That is what its genre does, not a prediction for this game.
No reviews yet, so there is nothing to estimate from. That is not the same as selling nothing.
Does this actually work?

We left Murky Divers out and predicted the genre from its 8 similar games. Every figure here, including Murky Divers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15.4M–28.2M
best case 34.8M (Apex Legends™)
Games like Murky Divers

The middle of these games

≈ 15.4M–28.2M copies

≈ $90.9M–$171.7M after Steam's cut

from ~454k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Apex Legends™ at ≈ 26.5M–43.0M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 76k reviews in their first month; the spread ran 40k to 144k.
The genre you'd be entering
Your set
Your set clusters on Co-op (3 of 8) and Battle Royale (2 of 8).
The winners
Winners here lead with First-Person, priced around $5. The breakout hits carry First-Person + Free to Play + PvP; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Apex Legends™
2020
Est. copies
≈ 26.5M–43.0M
2.4x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
1.1M reviews
Mixed
Free to PlayBattle Royale
Wallpaper Engine
2018
Est. copies
≈ 30.9M–50.1M
2.2x vs typical
SteamSpy 20M–50M
Est. revenue
$42.3M–$113.8M after Steam's cut $77.0M–$175.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.5M
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$13.99
395k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Geometry Dash
2014
Est. copies
≈ 35.9M–58.4M
SteamSpy 5M–10M
Est. revenue
$49.3M–$132.5M after Steam's cut $89.6M–$203.8M before the cut
$4.99
641k reviews
Very Positive
DifficultMusic
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
SteamSpy 10M–20M
Est. revenue
$93.1M–$250.3M after Steam's cut $169.3M–$385.1M before the cut
$14.99
543k reviews
Very Positive
SurvivalOpen World Survival Craft
Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
468k reviews
Very Positive
MultiplayerParty Game
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
SteamSpy 5M–10M
Est. revenue
$77.7M–$208.8M after Steam's cut $141.2M–$321.2M before the cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op

Sizing up your own game? See what its genre can realistically do before you build it.