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wishvane

How many copies did Subnautica: Below Zero sell?

Estimated copies sold
≈ 2.7M–4.3M
$22.0M–$59.2M after Steam's cut $40.1M–$91.1M before the cut
from 108k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Subnautica: Below Zero out and predicted the genre from its 5 similar games. Every figure here, including Subnautica: Below Zero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 262k–11.8M
best case 15.0M (Subnautica)
The Crafting genre

All 5 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 262k–11.8M copies
≈ $4.7M–$112.1M after Steam's cut
from ~24k reviews
Best case
≈ 11.5M–18.6M copies
Subnautica · ≈ $94.5M–$254.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Crafting (5 of 5) and Open World Survival Craft (5 of 5).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Subnautica
2018
Est. copies
≈ 11.5M–18.6M
16x vs typical
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Raft
2022
Est. copies
≈ 9.0M–14.7M
16x vs typical
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer
Sunkenland
2023
Est. copies
≈ 567k–922k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$19.99
24k reviews
Very Positive
Early AccessOpen World Survival Craft
FarSky
2014
Est. copies
≈ 199k–324k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Survival: Fountain of Youth
2024
Est. copies
≈ 106k–172k
SteamSpy 100k–200k
Est. revenue
$815k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$27.99
4k reviews
Very Positive
SurvivalOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.