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wishvane

How many copies did Wolfpack sell?

Estimated copies sold
≈ 60k–97k
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wolfpack out and predicted the genre from its 8 similar games. Every figure here, including Wolfpack's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 204k–2.4M
best case 52.4M (War Thunder)
The Naval genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 204k–2.4M copies
≈ $1.6M–$3.4M after Steam's cut
from ~6k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
The genre you'd be entering
Your set
Your set clusters on Naval (7 of 8) and Naval Combat (7 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2008 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

War Thunder
2013
Est. copies
≈ 40.0M–64.9M
122x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
768k reviews
Mostly Positive
Free to PlaySimulation
UBOAT
2024
Est. copies
≈ 645k–1.0M
4.3x vs typical
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$29.99
27k reviews
Very Positive
SimulationWorld War II
Ultimate Admiral: Dreadnoughts
2023
Est. copies
≈ 190k–308k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$34.99
8k reviews
Mixed
Naval CombatNaval
World of Warships
2017
Est. copies
≈ 5.4M–8.7M
25x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
156k reviews
Mostly Positive
Free to PlayNaval Combat
Steel Ocean
2015
Est. copies
≈ 207k–336k
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mixed
Free to PlayNaval Combat
Silent Hunter® III
2008
Est. copies
≈ 136k–220k
SteamSpy 200k–500k
Est. revenue
$372k–$1.0M after Steam's cut $677k–$1.5M before the cut
$9.99
3k reviews
Very Positive
Naval CombatSimulation
Cold Waters
2017
Est. copies
≈ 163k–264k
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
War on the Sea
2021
Est. copies
≈ 80k–130k
SteamSpy 50k–100k
Est. revenue
$880k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$39.99
3k reviews
Mostly Positive
StrategySimulation

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