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How many copies did Steel Ocean sell?

Estimated copies sold
≈ 207k–336k
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Steel Ocean out and predicted the genre from its 8 similar games. Every figure here, including Steel Ocean's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 81k–177k
best case 213k (Cold Waters)
The Naval genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 81k–177k copies
≈ $591k–$1.3M after Steam's cut
from ~3k reviews
Best case
≈ 163k–264k copies
Cold Waters · ≈ $1.8M–$4.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Naval (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Naval Combat, priced around $40.
The era
The games you compared span 2008 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Atlantic Fleet
2016
Est. copies
≈ 62k–101k
SteamSpy 50k–100k
Est. revenue
$172k–$461k after Steam's cut $312k–$710k before the cut
$9.99
2k reviews
Very Positive
Naval CombatStrategy
Silent Hunter 5®: Battle of the Atlantic
2010
Est. copies
≈ 131k–213k
SteamSpy 100k–200k
Est. revenue
$361k–$969k after Steam's cut $656k–$1.5M before the cut
$9.99
3k reviews
Mixed
SimulationNaval Combat
Wolfpack
2019
Est. copies
≈ 60k–97k
SteamSpy 50k–100k
Est. revenue
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$34.99
2k reviews
Very Positive
SimulationNaval Combat
Silent Hunter® III
2008
Est. copies
≈ 136k–220k
SteamSpy 200k–500k
Est. revenue
$372k–$1.0M after Steam's cut $677k–$1.5M before the cut
$9.99
3k reviews
Very Positive
Naval CombatSimulation
War on the Sea
2021
Est. copies
≈ 80k–130k
SteamSpy 50k–100k
Est. revenue
$880k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$39.99
3k reviews
Mostly Positive
StrategySimulation
Battlestations Pacific
2009
Est. copies
≈ 135k–219k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
World War IIStrategy
Cold Waters
2017
Est. copies
≈ 163k–264k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
Rule the Waves 3
2023
Est. copies
≈ 26k–41k
SteamSpy 20k–50k
Est. revenue
$281k–$755k after Steam's cut $511k–$1.2M before the cut
$39.99
1k reviews
Very Positive
SimulationWargame

Sizing up your own game? See what its genre can realistically do before you build it.