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How many copies did Steel Ocean sell?

Estimated copies sold
≈ 217k–353k
from 4k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Steel Ocean and predicted how it would do from its 8 similar games. Every figure here, including Steel Ocean's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 84k–215k
best case 214k (Cold Waters)
Games like Steel Ocean

A typical game among these

≈ 84k–215k copies

≈ $678k–$1.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cold Waters at ≈ 163k–265k copies, ≈ $1.8M–$4.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Naval (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Naval Combat, priced around $40.
When they shipped
The similar games span 2008 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Atlantic Fleet
2016
Est. copies
≈ 65k–106k
SteamSpy 50k–100k
Est. revenue
$180k–$484k after Steam's cut $327k–$744k before Steam's cut
$9.99
2k reviews
Very Positive
Naval CombatStrategy
Silent Hunter 5®: Battle of the Atlantic
2010
Est. copies
≈ 160k–260k
SteamSpy 100k–200k
Est. revenue
$440k–$1.2M after Steam's cut $800k–$1.8M before Steam's cut
$9.99
3k reviews
Mixed
SimulationNaval Combat
Wolfpack
2019
Est. copies
≈ 61k–98k
SteamSpy 50k–100k
Est. revenue
$583k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$34.99
2k reviews
Very Positive
SimulationNaval Combat
Silent Hunter® III
2008
Est. copies
≈ 167k–271k
SteamSpy 200k–500k
Est. revenue
$458k–$1.2M after Steam's cut $832k–$1.9M before Steam's cut
$9.99
3k reviews
Very Positive
Naval CombatSimulation
War on the Sea
2021
Est. copies
≈ 81k–131k
SteamSpy 50k–100k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$39.99
3k reviews
Mostly Positive
StrategySimulation
Battlestations Pacific
2009
Est. copies
≈ 165k–268k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
World War IIStrategy
Cold Waters
2017
Est. copies
≈ 163k–265k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
Rule the Waves 3
2023
Est. copies
≈ 27k–44k
SteamSpy 20k–50k
Est. revenue
$295k–$793k after Steam's cut $537k–$1.2M before Steam's cut
$39.99
1k reviews
Very Positive
SimulationWargame

Sizing up your own game? See how many copies games in its genre usually sell before you build it.