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How many copies did Atlantic Fleet sell?

Estimated copies sold
≈ 65k–106k
$180k–$484k after Steam's cut $327k–$744k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Atlantic Fleet and predicted how it would do from its 8 similar games. Every figure here, including Atlantic Fleet's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 220k–354k
best case 890k (UBOAT)
Games like Atlantic Fleet

A typical game among these

≈ 220k–354k copies

≈ $3.4M–$4.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: UBOAT at ≈ 678k–1.1M copies, ≈ $5.6M–$15.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 630 to 19k.
The genre you'd be entering
These games
The similar games share Naval (8 of 8) and Naval Combat (8 of 8).
The winners
Winners here lead with Simulation + World War II, priced around $30.
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War on the Sea
2021
Est. copies
≈ 81k–131k
SteamSpy 50k–100k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$39.99
3k reviews
Mostly Positive
StrategySimulation
Sea Power : Naval Combat in the Missile Age
2024
Est. copies
≈ 169k–274k
SteamSpy 50k–100k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$49.99
7k reviews
Very Positive
Naval CombatSimulation
Cold Waters
2017
Est. copies
≈ 163k–265k
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
The Pirate: Caribbean Hunt
2016
Est. copies
≈ 194k–315k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
Free to PlayNaval Combat
Naval Action
2019
Est. copies
≈ 428k–695k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
15k reviews
Mixed
SailingNaval Combat
Ultimate Admiral: Dreadnoughts
2023
Est. copies
≈ 199k–323k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$34.99
8k reviews
Mixed
Naval CombatNaval
Steel Ocean
2015
Est. copies
≈ 217k–353k
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mixed
Free to PlayNaval Combat
UBOAT
2024
Est. copies
≈ 678k–1.1M
4.7x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before Steam's cut
$29.99
27k reviews
Very Positive
SimulationWorld War II

Sizing up your own game? See how many copies games in its genre usually sell before you build it.