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How many copies did Naval Action sell?

Estimated copies sold
≈ 428k–695k
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
from 15k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Naval Action and predicted how it would do from its 8 similar games. Every figure here, including Naval Action's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 171k–249k
best case 1.7M (ATLAS)
Games like Naval Action

A typical game among these

≈ 171k–249k copies

≈ $1.1M–$2.0M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: ATLAS at ≈ 1.3M–2.1M copies, ≈ $10.8M–$28.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Pirates (8 of 8) and Naval (6 of 8).
The winners
Winners here lead with Pirates + Naval Combat, priced around $30. The breakout hits carry Survival + Massively Multiplayer + Crafting; a typical game here doesn't.
When they shipped
The similar games span 2005 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Windward
2015
Est. copies
≈ 177k–288k
SteamSpy 200k–500k
Est. revenue
$487k–$1.3M after Steam's cut $886k–$2.0M before Steam's cut
$9.99
4k reviews
Mostly Positive
PiratesNaval Combat
Skull and Bones
2024
Est. copies
≈ 124k–202k
SteamSpy 50k–100k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$29.99
5k reviews
Mixed
PiratesAction
Sea Dogs: To Each His Own
2012
Est. copies
≈ 149k–243k
SteamSpy 100k–200k
Est. revenue
$615k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
2k reviews
Mostly Positive
PiratesNaval
ATLAS
2018
Est. copies
≈ 1.3M–2.1M
10x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before Steam's cut
$29.99
43k reviews
Mixed
SurvivalOpen World
Sid Meier's Pirates!
2005
Est. copies
≈ 478k–777k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$9.99
8k reviews
Very Positive
PiratesOpen World
Maelstrom
2019
Est. copies
≈ 74k–121k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayPirates
The Pirate: Caribbean Hunt
2016
Est. copies
≈ 194k–315k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
Free to PlayNaval Combat
Blackwake
2020
Est. copies
≈ 646k–1.0M
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Very Positive
PiratesMultiplayer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.