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How many copies did MONSTER HUNTER RISE sell?

Estimated copies sold
≈ 3.0M–4.9M
$32.9M–$88.5M after Steam's cut $59.9M–$136.2M before the cut
from 125k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left MONSTER HUNTER RISE out and predicted the genre from its 8 similar games. Every figure here, including MONSTER HUNTER RISE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–220k
best case 10.2M (Monster Hunter Wilds)
The Action RPG genre

7 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 42k–220k copies
≈ $653k–$1.6M after Steam's cut
from ~1k reviews
Best case
≈ 7.8M–12.7M copies
Monster Hunter Wilds · ≈ $150.1M–$403.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action RPG (5 of 8) and Hunting (5 of 8).
The winners
Winners here lead with Hunting + Co-op, priced around $70. The breakout hits carry Dating Sim + Dragons + Online Co-Op; a typical game here doesn't.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.