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How many copies did 鬼谷八荒 Tale of Immortal sell?

Estimated copies sold
≈ 5.4M–8.8M
$29.6M–$79.6M after Steam's cut $53.8M–$122.5M before the cut
from 224k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left 鬼谷八荒 Tale of Immortal out and predicted the genre from its 8 similar games. Every figure here, including 鬼谷八荒 Tale of Immortal's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.9M–14.0M
best case 63.6M (Euro Truck Simulator 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.9M–14.0M copies
≈ $93.7M–$202.0M after Steam's cut
from ~232k reviews
Best case
≈ 48.5M–78.7M copies
Euro Truck Simulator 2 · ≈ $266.4M–$716.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20. The breakout hits carry Relaxing + Driving + Transportation; a typical game here doesn't.
The era
The games you compared span 2012 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Slime Rancher
2017
Est. copies
≈ 5.3M–8.7M
SteamSpy 2M–5M
Est. revenue
$29.4M–$79.0M after Steam's cut $53.4M–$121.6M before the cut
$19.99
155k reviews
Overwhelmingly Positive
CuteExploration
Stellaris
2016
Est. copies
≈ 7.8M–12.7M
SteamSpy 2M–5M
Est. revenue
$107.8M–$290.0M after Steam's cut $196.1M–$446.1M before the cut
$49.99
196k reviews
Very Positive
Cities: Skylines
2015
Est. copies
≈ 13.5M–21.9M
SteamSpy 10M–20M
Est. revenue
$111.2M–$298.9M after Steam's cut $202.2M–$459.9M before the cut
$29.99
291k reviews
Very Positive
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.1M–24.5M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$248.4M–$667.9M after Steam's cut $451.7M–$1027.6M before the cut
$59.99
376k reviews
Very Positive
StrategyTurn-Based Strategy
Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.0M–$158.5M after Steam's cut $107.2M–$243.9M before the cut
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building
American Truck Simulator
2016
Est. copies
≈ 7.8M–12.6M
SteamSpy 2M–5M
Est. revenue
$42.7M–$114.7M after Steam's cut $77.6M–$176.5M before the cut
$19.99
194k reviews
Overwhelmingly Positive
Automobile SimDriving
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
4.0x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation

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