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How many copies did 鬼谷八荒 Tale of Immortal sell?

Estimated copies sold
≈ 5.6M–9.1M
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
from 225k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 鬼谷八荒 Tale of Immortal and predicted how it would do from its 8 similar games. Every figure here, including 鬼谷八荒 Tale of Immortal's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8.8M–14.7M
best case 78.3M (Euro Truck Simulator 2)
Games like 鬼谷八荒 Tale of Immortal

A typical game among these

≈ 8.8M–14.7M copies

≈ $93.4M–$211.9M after Steam's cut

from ~236k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Euro Truck Simulator 2 at ≈ 59.7M–97.0M copies, ≈ $328.0M–$881.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20. The breakout hits carry Relaxing + Driving + Transportation; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 2M–5M
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CuteExploration
Stellaris
2016
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≈ 8.2M–13.3M
SteamSpy 2M–5M
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Cities: Skylines
2015
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≈ 14.2M–23.1M
SteamSpy 10M–20M
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$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
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Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
1.6x vs typical
SteamSpy 10M–20M
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$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
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StrategyTurn-Based Strategy
Factorio
2020
Est. copies
≈ 5.9M–9.5M
SteamSpy 5M–10M
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$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
American Truck Simulator
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
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Automobile SimDriving
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Euro Truck Simulator 2
2012
Est. copies
≈ 59.7M–97.0M
4.0x vs typical
SteamSpy 10M–20M
Est. revenue
$328.0M–$881.9M after Steam's cut $596.4M–$1356.8M before Steam's cut
$19.99
944k reviews
Overwhelmingly Positive
DrivingTransportation

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