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How many copies did Stellaris sell?

Estimated copies sold
≈ 7.8M–12.7M
$107.8M–$290.0M after Steam's cut $196.1M–$446.1M before the cut
from 196k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stellaris out and predicted the genre from its 8 similar games. Every figure here, including Stellaris's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 953k–1.3M
best case 2.9M (STAR WARS™ Empire at War - Gold Pack)
The Sci-fi genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 953k–1.3M copies
≈ $8.1M–$22.6M after Steam's cut
from ~21k reviews
Best case
≈ 2.2M–3.6M copies
STAR WARS™ Empire at War - Gold Pack · ≈ $12.2M–$32.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Sci-fi (5 of 8) and Space (5 of 8).
The winners
Winners here lead with RTS + Space, priced around $20.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

X4: Foundations
2018
Est. copies
≈ 899k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.4M–$33.2M after Steam's cut $22.5M–$51.1M before the cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
STAR WARS™ Empire at War - Gold Pack
2010
Est. copies
≈ 2.2M–3.6M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.3M–$50.7M before the cut
$19.99
43k reviews
Overwhelmingly Positive
StrategyRTS
ENDLESS Space™ 2
2017
Est. copies
≈ 790k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$35.9M before the cut
$39.99
23k reviews
Very Positive
StrategySpace
Planetary Annihilation: TITANS
2015
Est. copies
≈ 678k–1.1M
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before the cut
$29.99
15k reviews
Very Positive
RTSStrategy
Supreme Commander: Forged Alliance
2011
Est. copies
≈ 742k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$11.0M before the cut
$12.99
14k reviews
Overwhelmingly Positive
StrategyRTS
Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 848k–1.4M
SteamSpy 2M–5M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before the cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Empires of the Undergrowth
2024
Est. copies
≈ 440k–715k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.0M before the cut
$29.99
18k reviews
Very Positive
StrategySimulation
Sid Meier's Civilization®: Beyond Earth™
2014
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.5M after Steam's cut $24.0M–$54.6M before the cut
$39.99
23k reviews
Mixed
StrategyTurn-Based Strategy

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