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How many copies did ENDLESS Space™ 2 sell?

Estimated copies sold
≈ 790k–1.3M
$8.7M–$23.4M after Steam's cut $15.8M–$35.9M before the cut
from 23k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ENDLESS Space™ 2 out and predicted the genre from its 8 similar games. Every figure here, including ENDLESS Space™ 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.3M–9.9M
best case 31.7M (Portal 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.3M–9.9M copies
≈ $47.5M–$132.4M after Steam's cut
from ~144k reviews
Best case
≈ 24.1M–39.2M copies
Portal 2 · ≈ $66.3M–$178.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Building (5 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
The era
The games you compared span 2011 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Portal 2
2011
Est. copies
≈ 24.1M–39.2M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.1M after Steam's cut $38.6M–$87.8M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.4M–$116.8M before the cut
$24.99
143k reviews
Overwhelmingly Positive
Colony SimBase-Building
Elite Dangerous
2015
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$27.3M–$73.3M after Steam's cut $49.6M–$112.8M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace
Kerbal Space Program
2015
Est. copies
≈ 6.7M–10.9M
SteamSpy 2M–5M
Est. revenue
$73.8M–$198.5M after Steam's cut $134.2M–$305.4M before the cut
$39.99
145k reviews
Overwhelmingly Positive
SpaceSimulation
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Stellaris
2016
Est. copies
≈ 7.8M–12.7M
SteamSpy 2M–5M
Est. revenue
$107.8M–$290.0M after Steam's cut $196.1M–$446.1M before the cut
$49.99
196k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.