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How many copies did STAR WARS™ Empire at War - Gold Pack sell?

Estimated copies sold
≈ 2.2M–3.6M
$12.2M–$32.9M after Steam's cut $22.3M–$50.7M before the cut
from 43k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAR WARS™ Empire at War - Gold Pack out and predicted the genre from its 8 similar games. Every figure here, including STAR WARS™ Empire at War - Gold Pack's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 580k–1.1M
best case 10.3M (Stellaris)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 580k–1.1M copies
≈ $8.1M–$10.7M after Steam's cut
from ~18k reviews
Best case
≈ 7.8M–12.7M copies
Stellaris · ≈ $107.8M–$290.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Space (6 of 8).
The winners
Winners here lead with Simulation + Space, priced around $20. The breakout hits carry Open World + Exploration; a typical game here doesn't.
The era
The games you compared span 2008 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SPORE™
2008
Est. copies
≈ 3.8M–6.1M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.3M before the cut
$19.99
72k reviews
Very Positive
God GameOpen World
Stellaris
2016
Est. copies
≈ 7.8M–12.7M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$107.8M–$290.0M after Steam's cut $196.1M–$446.1M before the cut
$49.99
196k reviews
Very Positive
Surviving Mars
2018
Est. copies
≈ 871k–1.4M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive
ENDLESS Space™ 2
2017
Est. copies
≈ 790k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$35.9M before the cut
$39.99
23k reviews
Very Positive
StrategySpace
Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 848k–1.4M
SteamSpy 2M–5M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before the cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Aliens: Dark Descent
2023
Est. copies
≈ 442k–719k
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.1M after Steam's cut $8.8M–$20.1M before the cut
$39.99
18k reviews
Very Positive
StrategyAction
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
4.9x vs typical
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Empires of the Undergrowth
2024
Est. copies
≈ 440k–715k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.0M before the cut
$29.99
18k reviews
Very Positive
StrategySimulation

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