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How many copies did Arma Reforger sell?

Estimated copies sold
≈ 1.3M–2.1M
$14.5M–$38.9M after Steam's cut $26.3M–$59.8M before the cut
from 55k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Arma Reforger out and predicted the genre from its 8 similar games. Every figure here, including Arma Reforger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.1M–19.3M
best case 93.3M (Tom Clancy's Rainbow Six Siege)
The Shooter genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12.1M–19.3M copies
≈ $100.0M–$327.4M after Steam's cut
from ~267k reviews
Best case
≈ 71.1M–115.5M copies
Tom Clancy's Rainbow Six Siege
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Shooter (5 of 8) and FPS (3 of 8).
The winners
Winners here lead with FPS + Tactical. The breakout hits carry e-sports + Free to Play + Vehicular Combat; a typical game here doesn't.
The era
The games you compared span 2004 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 71.1M–115.5M
5.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
Arma 3
2013
Est. copies
≈ 15.3M–24.9M
SteamSpy 10M–20M
Est. revenue
$126.2M–$339.2M after Steam's cut $229.4M–$521.9M before the cut
$29.99
294k reviews
Very Positive
MilitaryAction
War Thunder
2013
Est. copies
≈ 40.0M–64.9M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
768k reviews
Mostly Positive
Free to PlaySimulation
DayZ
2018
Est. copies
≈ 14.2M–23.0M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$194.6M–$523.2M after Steam's cut $353.8M–$804.9M before the cut
$49.99
466k reviews
Mostly Positive
SurvivalOpen World
Hearts of Iron IV
2016
Est. copies
≈ 14.9M–24.2M
SteamSpy 5M–10M
Est. revenue
$204.8M–$550.6M after Steam's cut $372.3M–$847.1M before the cut
$49.99
372k reviews
Very Positive
StrategyWorld War II
Counter-Strike: Source
2004
Est. copies
≈ 10.0M–16.3M
SteamSpy 10M–20M
Est. revenue
$27.5M–$73.9M after Steam's cut $50.0M–$113.7M before the cut
$9.99
192k reviews
Overwhelmingly Positive
ShooterFPS
Squad
2020
Est. copies
≈ 6.3M–10.3M
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
Mount & Blade: Warband
2010
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.9M after Steam's cut $89.2M–$202.9M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG

Sizing up your own game? See what its genre can realistically do before you build it.