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How many copies did WorldBox - God Simulator sell?

Estimated copies sold
≈ 1.4M–2.2M
$7.6M–$20.4M after Steam's cut $13.8M–$31.3M before the cut
from 56k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WorldBox - God Simulator out and predicted the genre from its 8 similar games. Every figure here, including WorldBox - God Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 878k–2.9M
best case 17.7M (Cities: Skylines)
The Sandbox genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 878k–2.9M copies
≈ $7.1M–$34.1M after Steam's cut
from ~28k reviews
Best case
≈ 13.5M–21.9M copies
Cities: Skylines · ≈ $111.2M–$298.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30. The breakout hits carry Moddable + City Builder + Management; a typical game here doesn't.
The era
The games you compared span 2008 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Planet Coaster
2016
Est. copies
≈ 2.9M–4.7M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$35.6M–$95.8M after Steam's cut $64.8M–$147.4M before the cut
$44.99
72k reviews
Very Positive
SimulationBuilding
Empires of the Undergrowth
2024
Est. copies
≈ 440k–715k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.0M before the cut
$29.99
18k reviews
Very Positive
StrategySimulation
Craft The World
2014
Est. copies
≈ 884k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before the cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
Universe Sandbox
2015
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Garfield Kart
2015
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$900k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
SPORE™
2008
Est. copies
≈ 3.8M–6.1M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.3M before the cut
$19.99
72k reviews
Very Positive
God GameOpen World
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 682k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
Cities: Skylines
2015
Est. copies
≈ 13.5M–21.9M
11x vs typical
SteamSpy 10M–20M
Est. revenue
$111.2M–$298.9M after Steam's cut $202.2M–$459.9M before the cut
$29.99
291k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.