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How many copies did Craft The World sell?

Estimated copies sold
≈ 961k–1.6M
$5.0M–$13.5M after Steam's cut $9.1M–$20.8M before Steam's cut
from 17k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Craft The World and predicted how it would do from its 8 similar games. Every figure here, including Craft The World's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.5M–5.6M
best case 12.4M (Deep Rock Galactic)
Games like Craft The World

A typical game among these

≈ 1.5M–5.6M copies

≈ $14.9M–$116.6M after Steam's cut

from ~87k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Dwarf (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Deep Rock Galactic at ≈ 9.4M–15.3M copies, ≈ $77.8M–$209.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 36k reviews in their first month; the range was 16k to 41k.
The genre you'd be entering
These games
The similar games share Dwarf (4 of 8) and Games Workshop (4 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
Total War: WARHAMMER III
2022
Est. copies
≈ 3.7M–6.0M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$61.3M–$164.8M after Steam's cut $111.4M–$253.5M before Steam's cut
$59.99
150k reviews
Mostly Positive
StrategyTurn-Based Strategy
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$37.0M–$99.6M after Steam's cut $67.3M–$153.2M before Steam's cut
$29.99
148k reviews
Very Positive
Co-opDark Fantasy
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
4.4x vs typical
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
Total War: WARHAMMER
2016
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
$35.9M–$96.6M after Steam's cut $65.3M–$148.6M before Steam's cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy
Warhammer: End Times - Vermintide
2015
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before Steam's cut
$29.99
21k reviews
Mostly Positive
ActionOnline Co-Op
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before Steam's cut
$59.99
121k reviews
Very Positive
StrategyFantasy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.