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wishvane

How many copies did Universe Sandbox sell?

Estimated copies sold
≈ 1.5M–2.4M
$12.1M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
from 32k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Universe Sandbox out and predicted the genre from its 8 similar games. Every figure here, including Universe Sandbox's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.0M–8.2M
best case 10.3M (Stellaris)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.0M–8.2M copies
≈ $38.3M–$114.7M after Steam's cut
from ~120k reviews
Best case
≈ 7.8M–12.7M copies
Stellaris · ≈ $107.8M–$290.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Space (8 of 8).
The winners
Winners here lead with Space + Grand Strategy, priced around $50.
The era
The games you compared span 2008 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Stellaris
2016
Est. copies
≈ 7.8M–12.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$107.8M–$290.0M after Steam's cut $196.1M–$446.1M before the cut
$49.99
196k reviews
Very Positive
Elite Dangerous
2015
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$27.3M–$73.3M after Steam's cut $49.6M–$112.8M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace
SPORE™
2008
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.3M before the cut
$19.99
72k reviews
Very Positive
God GameOpen World
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.1M after Steam's cut $38.6M–$87.8M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
Kerbal Space Program
2015
Est. copies
≈ 6.7M–10.9M
SteamSpy 2M–5M
Est. revenue
$73.8M–$198.5M after Steam's cut $134.2M–$305.4M before the cut
$39.99
145k reviews
Overwhelmingly Positive
SpaceSimulation
Empyrion - Galactic Survival
2020
Est. copies
≈ 906k–1.5M
too small to compare
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$19.99
34k reviews
Mostly Positive
Surviving Mars
2018
Est. copies
≈ 871k–1.4M
too small to compare
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.