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How many copies did Cannibal Cuisine sell?

Estimated copies sold
≈ 5k–9k
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
from 213 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cannibal Cuisine and predicted how it would do from its 8 similar games. Every figure here, including Cannibal Cuisine's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.9M–7.1M
best case 20.7M (Monster Hunter: World)
Games like Cannibal Cuisine

A typical game among these

≈ 5.9M–7.1M copies

≈ $67.7M–$74.9M after Steam's cut

from ~141k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Co-op (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Monster Hunter: World at ≈ 15.8M–25.6M copies, ≈ $129.9M–$349.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Co-op (4 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Co-op + Open World, priced around $30. The breakout hits carry RPG + Character Customization + Action; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Castle Crashers®
2012
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$36.7M–$98.7M after Steam's cut $66.8M–$151.9M before Steam's cut
$14.99
141k reviews
Overwhelmingly Positive
2DOnline Co-Op
Killing Floor 2
2016
Est. copies
≈ 5.4M–8.8M
SteamSpy 2M–5M
Est. revenue
$44.4M–$119.4M after Steam's cut $80.8M–$183.7M before Steam's cut
$29.99
129k reviews
Very Positive
ZombiesMultiplayer
Cooking Simulator
2019
Est. copies
≈ 568k–923k
too small to compare
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$19.99
20k reviews
Very Positive
SimulationCooking
Devil May Cry 5
2019
Est. copies
≈ 4.9M–8.0M
SteamSpy 5M–10M
Est. revenue
$40.6M–$109.2M after Steam's cut $73.9M–$168.0M before Steam's cut
$29.99
171k reviews
Overwhelmingly Positive
ActionHack and Slash
V Rising
2024
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$32.8M–$88.2M after Steam's cut $59.6M–$135.6M before Steam's cut
$34.99
137k reviews
Very Positive
SurvivalOpen World
Monster Hunter: World
2018
Est. copies
≈ 15.8M–25.6M
3.7x vs typical
SteamSpy 10M–20M
Est. revenue
$129.9M–$349.3M after Steam's cut $236.2M–$537.3M before Steam's cut
$29.99
518k reviews
Very Positive
Co-opMultiplayer
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
SteamSpy 2M–5M
Est. revenue
$37.0M–$99.6M after Steam's cut $67.3M–$153.2M before Steam's cut
$29.99
148k reviews
Very Positive
Co-opDark Fantasy
SEDAP! A Culinary Adventure
2025
Est. copies
≈ 16k–26k
too small to compare
SteamSpy under 20k
Est. revenue
$66k–$178k after Steam's cut $121k–$274k before Steam's cut
$14.99
649 reviews
Mostly Positive
Action-AdventureCo-op

Sizing up your own game? See how many copies games in its genre usually sell before you build it.