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How many copies did Big Farm Story sell?

Estimated copies sold
≈ 34k–54k
$184k–$495k after Steam's cut $335k–$762k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Big Farm Story and predicted how it would do from its 8 similar games. Every figure here, including Big Farm Story's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 105k–182k
best case 951k (Dinkum)
Games like Big Farm Story

A typical game among these

≈ 105k–182k copies

≈ $1.3M–$2.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Dinkum at ≈ 725k–1.2M copies, ≈ $4.0M–$10.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 24k.
The genre you'd be entering
These games
The similar games share Farming Sim (5 of 8) and Life Sim (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Agriculture, priced around $20. The breakout hits carry Open World Survival Craft + Relaxing + Co-op; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STORY OF SEASONS: Friends of Mineral Town
2020
Est. copies
≈ 143k–233k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before Steam's cut
$39.99
6k reviews
Very Positive
Dinkum
2025
Est. copies
≈ 725k–1.2M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.5M before Steam's cut
$19.99
29k reviews
Very Positive
Open World Survival CraftAgriculture
Old Market Simulator
2024
Est. copies
≈ 134k–218k
SteamSpy 100k–200k
Est. revenue
$368k–$990k after Steam's cut $670k–$1.5M before Steam's cut
$9.99
5k reviews
Very Positive
SimulationOnline Co-Op
Flotsam
2025
Est. copies
≈ 115k–187k
SteamSpy 200k–500k
Est. revenue
$793k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
Early AccessSingleplayer
DORAEMON STORY OF SEASONS
2019
Est. copies
≈ 63k–103k
SteamSpy 20k–50k
Est. revenue
$872k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$49.99
2k reviews
Very Positive
Farming SimLife Sim
HARVESTELLA
2022
Est. copies
≈ 63k–103k
SteamSpy 50k–100k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$59.99
3k reviews
Mostly Positive
ExplorationRPG
The Wandering Village
2025
Est. copies
≈ 211k–342k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$29.99
8k reviews
Very Positive
Early AccessBuilding
Kynseed
2022
Est. copies
≈ 97k–157k
SteamSpy 100k–200k
Est. revenue
$665k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$24.99
4k reviews
Very Positive
Farming SimExploration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.