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wishvane

How many copies did Draft of Darkness sell?

Estimated copies sold
≈ 9k–14k
$36k–$97k after Steam's cut $65k–$149k before the cut
from 363 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Draft of Darkness out and predicted the genre from its 8 similar games. Every figure here, including Draft of Darkness's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 394k–427k
best case 16.1M (Lethal Company)

7 of your 8 similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 394k–427k copies
≈ $2.9M–$3.4M after Steam's cut
from ~12k reviews
Best case
≈ 12.2M–19.9M copies
Lethal Company · ≈ $33.6M–$90.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 31 to 115k reviews in their first month.
Your set
Your set clusters on Roguelike Deckbuilder (4 of 8) and Card Battler (3 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $10. The breakout hits carry Online Co-Op + Horror + First-Person; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dicey Dungeons
2019
Est. copies
≈ 338k–549k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Slay the Spire
2019
Est. copies
≈ 6.2M–10.1M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$42.9M–$115.3M after Steam's cut $78.0M–$177.5M before the cut
$24.99
217k reviews
Overwhelmingly Positive
Lethal Company
2023
Est. copies
≈ 12.2M–19.9M
43x vs typical
SteamSpy 10M–20M
Est. revenue
$33.6M–$90.4M after Steam's cut $61.1M–$139.1M before the cut
$9.99
510k reviews
Overwhelmingly Positive
Online Co-OpHorror
Across the Obelisk
2022
Est. copies
≈ 313k–508k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Escape the Backrooms
2025
Est. copies
≈ 3.8M–6.2M
13x vs typical
SteamSpy 2M–5M
Est. revenue
$10.4M–$28.0M after Steam's cut $18.9M–$43.1M before the cut
$9.99
158k reviews
Very Positive
HorrorMultiplayer
Cards of the Dead
2021
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$7.99
105 reviews
Mostly Positive
ControllerAction
Content Warning
2024
Est. copies
≈ 3.9M–6.3M
14x vs typical
SteamSpy 5M–10M
Est. revenue
$8.5M–$23.0M after Steam's cut $15.5M–$35.3M before the cut
$7.99
162k reviews
Very Positive
Online Co-OpHorror
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$24.99
9k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.