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How many copies did DIG - Deep In Galaxies sell?

Estimated copies sold
≈ 4k–7k
$11k–$30k after Steam's cut $20k–$47k before the cut
from 171 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DIG - Deep In Galaxies out and predicted the genre from its 8 similar games. Every figure here, including DIG - Deep In Galaxies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52k–72k
best case 337k (Have a Nice Death)
The 2D Platformer genre

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 52k–72k copies
≈ $356k–$731k after Steam's cut
from ~2k reviews
Best case
≈ 257k–417k copies
Have a Nice Death · ≈ $1.8M–$4.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (7 of 8) and Action Roguelike (7 of 8).
The winners
Winners here lead with Action Roguelike + Hack and Slash, priced around $25. The breakout hits carry Singleplayer + 2D + Funny; a typical game here doesn't.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Cryptical Path
2025
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$16k–$44k after Steam's cut $30k–$68k before the cut
$14.99
166 reviews
Very Positive
Action RoguelikeHack and Slash
Spiritfall
2024
Est. copies
≈ 47k–76k
SteamSpy 50k–100k
Est. revenue
$258k–$695k after Steam's cut $470k–$1.1M before the cut
$19.99
2k reviews
Very Positive
Action Roguelike2D Fighter
NETHER HEROES
2024
Est. copies
≈ 18k–30k
SteamSpy 50k–100k
Est. revenue
Free
Free
765 reviews
Very Positive
Action Roguelike2D Platformer
Bing in Wonderland
2023
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
$128k–$344k after Steam's cut $233k–$529k before the cut
$8.99
2k reviews
Overwhelmingly Positive
Casual2D Platformer
Blade of the Netherworld
2024
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$6.99
154 reviews
Mostly Positive
ActionAction Roguelike
Glaze Cup: Journey to the West
2024
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
$18k–$47k after Steam's cut $32k–$72k before the cut
$14.99
177 reviews
Mostly Positive
Action Roguelike2D Platformer
Have a Nice Death
2023
Est. copies
≈ 257k–417k
5.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$24.99
11k reviews
Very Positive
Action RoguelikeHack and Slash
The Rogue Prince of Persia
2025
Est. copies
≈ 65k–105k
SteamSpy 50k–100k
Est. revenue
$534k–$1.4M after Steam's cut $971k–$2.2M before the cut
$29.99
3k reviews
Very Positive
Early AccessRogue-lite

Sizing up your own game? See what its genre can realistically do before you build it.