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How many copies did Elmarion: the Lost Temple sell?

Estimated copies sold
≈ 3k–4k
$10k–$28k after Steam's cut $19k–$43k before Steam's cut
from 102 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Elmarion: the Lost Temple and predicted how it would do from its 8 similar games. Every figure here, including Elmarion: the Lost Temple's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 198k–286k
best case 559k (Legend of Grimrock)
Games like Elmarion: the Lost Temple

A typical game among these

≈ 198k–286k copies

≈ $975k–$2.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Legend of Grimrock at ≈ 426k–692k copies, ≈ $1.8M–$4.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Party-Based RPG (7 of 8) and Fantasy (6 of 8).
The winners
Winners here lead with Dungeon Crawler + Grid-Based Movement, priced around $15. The breakout hits carry Indie + Grid-Based Movement + Old School; a typical game here doesn't.
When they shipped
The similar games span 2005 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dungeon Siege II
2005
Est. copies
≈ 185k–300k
SteamSpy 500k–1M
Est. revenue
$355k–$954k after Steam's cut $645k–$1.5M before Steam's cut
$6.99
3k reviews
Mostly Positive
RPGFantasy
Might & Magic X - Legacy
2014
Est. copies
≈ 192k–312k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$29.99
3k reviews
Mixed
RPGTurn-Based
Tower of Time
2018
Est. copies
≈ 81k–132k
SteamSpy 200k–500k
Est. revenue
$557k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
Real Time TacticsReal-Time
Dungeon Siege
2011
Est. copies
≈ 270k–439k
SteamSpy 500k–1M
Est. revenue
$519k–$1.4M after Steam's cut $944k–$2.1M before Steam's cut
$6.99
4k reviews
Very Positive
RPGFantasy
Icewind Dale: Enhanced Edition
2014
Est. copies
≈ 207k–337k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
4k reviews
Very Positive
RPGDungeons & Dragons
Dungeons & Dragons: Dark Alliance
2021
Est. copies
≈ 117k–189k
SteamSpy 200k–500k
Est. revenue
Free
Free
5k reviews
Mixed
Co-opAction
Legend of Grimrock 2
2014
Est. copies
≈ 229k–372k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before Steam's cut
$23.99
4k reviews
Very Positive
Legend of Grimrock
2012
Est. copies
≈ 426k–692k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$14.99
7k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.