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How many copies did Stargate: Timekeepers sell?

Estimated copies sold
≈ 7k–11k
$57k–$155k after Steam's cut $105k–$238k before Steam's cut
from 281 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stargate: Timekeepers and predicted how it would do from its 8 similar games. Every figure here, including Stargate: Timekeepers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 464–8k
best case 616k (Aliens: Dark Descent)
Games like Stargate: Timekeepers

A typical game among these

≈ 464–8k copies

≈ $2k–$70k after Steam's cut

from ~47 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

No genre covers most of these similar games. The closest is Real Time Tactics (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Aliens: Dark Descent at ≈ 469k–763k copies, ≈ $5.2M–$13.9M after Steam's cut.

What their first month looked like
The games that made it here had under 6k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Real Time Tactics (4 of 8) and Sci-fi (4 of 8).
The winners
Winners here lead with Tactical + RTS, priced around $40.
When they shipped
The similar games span 2020 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aliens: Dark Descent
2023
Est. copies
≈ 469k–763k
403x vs typical
SteamSpy 500k–1M
Est. revenue
$5.2M–$13.9M after Steam's cut $9.4M–$21.4M before Steam's cut
$39.99
19k reviews
Very Positive
StrategyAction
Grey Skies: A War of the Worlds Story
2020
Est. copies
≈ 4k–6k
3.3x vs typical
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before Steam's cut
$11.99
157 reviews
Mostly Negative
StealthAtmospheric
Gray Zone
2022
Est. copies
≈ 2k–3k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$42k before Steam's cut
$19.99
74 reviews
Mixed
Real-TimeStrategy
HUNDRED FIRES: The rising of red star - EPISODE 3
2023
Est. copies
≈ 298–484
SteamSpy 20k–50k
Est. revenue
$491–$1k after Steam's cut $893–$2k before Steam's cut
$5.99
12 reviews
Positive
ActionStrategy
MimiK
2023
Est. copies
≈ 25–40
SteamSpy 20k–50k
Est. revenue
$28–$73 after Steam's cut $50–$112 before Steam's cut
$3.99
1 reviews
1 user reviews
StealthCasual
Enemy Inside
2024
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$12.99
15 reviews
Positive
Early AccessRogue-like
Silent Seeker
2025
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
Free
Free
20 reviews
Mixed
Early AccessAdventure
Space Reign
2026
Est. copies
≈ 11k–19k
9.8x vs typical
SteamSpy under 20k
Est. revenue
$63k–$169k after Steam's cut $115k–$261k before Steam's cut
$19.99
462 reviews
Mostly Positive
Early AccessSpace Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.