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How many copies did The Callisto Protocol™ sell?

Estimated copies sold
≈ 1.1M–1.8M
$17.9M–$48.0M after Steam's cut $32.5M–$73.9M before the cut
from 44k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Callisto Protocol™ out and predicted the genre from its 4 similar games. Every figure here, including The Callisto Protocol™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10.4M–15.5M
best case 16.6M (Lethal Company)
Games like The Callisto Protocol™

The middle of these games

≈ 10.4M–15.5M copies

≈ $52.2M–$114.0M after Steam's cut

from ~301k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Lethal Company at ≈ 12.7M–20.6M copies, ≈ $34.8M–$93.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 4) and Horror (3 of 4).
The winners
Winners here lead with Horror + First-Person, priced around $10.
The era
The games you compared span 2016 to 2024, and 1 of your 4 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DOOM
2016
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$50.7M–$136.2M after Steam's cut $92.1M–$209.6M before the cut
$19.99
222k reviews
Overwhelmingly Positive
FPSGore
Lethal Company
2023
Est. copies
≈ 12.7M–20.6M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$34.8M–$93.6M after Steam's cut $63.3M–$143.9M before the cut
$9.99
511k reviews
Overwhelmingly Positive
Online Co-OpHorror
Subnautica
2018
Est. copies
≈ 11.5M–18.8M
SteamSpy 5M–10M
Est. revenue
$95.2M–$256.0M after Steam's cut $173.1M–$393.9M before the cut
$29.99
380k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Content Warning
2024
Est. copies
≈ 4.0M–6.6M
SteamSpy 5M–10M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.2M–$36.8M before the cut
$7.99
163k reviews
Very Positive
Online Co-OpHorror

Sizing up your own game? See what its genre can realistically do before you build it.