Sign in
wishvane

How many copies did After Off War sell?

Estimated copies sold
≈ 174–282
from 7 reviews (7 user reviews)
Only 7 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid After Off War and predicted how it would do from its 8 similar games. Every figure here, including After Off War's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–334k
best case 2.5M (Minion Masters)
Games like After Off War

A typical game among these

≈ 9k–334k copies

≈ $19k–$2.8M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Real Time Tactics (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Minion Masters at ≈ 1.9M–3.1M copies.

What their first month looked like
The games that made it here had under 9k reviews in their first month.
The genre you'd be entering
These games
The similar games share Real Time Tactics (4 of 8) and Tactical RPG (3 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

HeroBattle
2021
Est. copies
≈ 25–40
SteamSpy 20k–50k
Est. revenue
$20–$55 after Steam's cut $37–$84 before Steam's cut
$2.99
1 reviews
1 user reviews
CasualAdventure
Prime & Load : 1776
2020
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$21k–$56k after Steam's cut $38k–$86k before Steam's cut
$7.99
382 reviews
Mostly Positive
ActionStrategy
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
17x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Kingdom Heroes 8
2021
Est. copies
≈ 365k–593k
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before Steam's cut
$29.99
15k reviews
Mixed
RTSTactical RPG
Phoenix Point
2020
Est. copies
≈ 179k–291k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before Steam's cut
$24.99
7k reviews
Mostly Positive
TacticalTurn-Based Strategy
Partisans 1941
2020
Est. copies
≈ 218k–353k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$29.99
9k reviews
Very Positive
StrategyReal Time Tactics
Unionatic
2021
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$306–$823 after Steam's cut $556–$1k before Steam's cut
$2.99
15 reviews
Positive
Early AccessTactical RPG
DIRECT CONTACT
2024
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$51k–$138k after Steam's cut $93k–$213k before Steam's cut
$14.99
503 reviews
Mostly Negative
Early AccessAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.