Sign in
wishvane

How many copies did Rolling Car sell?

Estimated copies sold
≈ 645–1k
$885–$2k after Steam's cut $2k–$4k before Steam's cut
from 26 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rolling Car and predicted how it would do from its 8 similar games. Every figure here, including Rolling Car's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 977–2k
best case 35k (JellyCar Worlds)
Games like Rolling Car

A typical game among these

≈ 977–2k copies

≈ $1k after Steam's cut

from ~31 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: JellyCar Worlds at ≈ 27k–44k copies, ≈ $59k–$159k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 35 reviews in their first month; the range was 11 to 192.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Precision Platformer (5 of 8) and 3D Platformer (4 of 8).
The winners
Winners here lead with Open World + 4 Player Local, priced around $8.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RollerBaller
2020
Est. copies
≈ 2k
2.0x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
62 reviews
Very Positive
ActionCasual
Amazing Frog? 2
2022
Est. copies
≈ 19k–31k
25x vs typical
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$439k before Steam's cut
$19.99
779 reviews
Mostly Positive
Early AccessOpen World
JellyCar Worlds
2022
Est. copies
≈ 27k–44k
35x vs typical
SteamSpy 50k–100k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before Steam's cut
$7.99
1k reviews
Overwhelmingly Positive
Racing2D Platformer
The Adventures of Mr. Bobley
2015
Est. copies
≈ 19k–31k
13x vs typical
SteamSpy 50k–100k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before Steam's cut
$1.99
394 reviews
Mixed
Puzzle-Platformer3D Platformer
The Last Hope
2016
Est. copies
≈ 41k–67k
32x vs typical
SteamSpy 20k–50k
Est. revenue
$23k–$61k after Steam's cut $41k–$93k before Steam's cut
$1.99
989 reviews
Mostly Negative
ExplorationAction Roguelike
CheeseCube
2021
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$670–$2k after Steam's cut $1k–$3k before Steam's cut
$3.39
29 reviews
Positive
Demon Turf: Queens Edition
2021
Est. copies
≈ 23k–38k
30x vs typical
SteamSpy 20k–50k
Est. revenue
$192k–$517k after Steam's cut $350k–$795k before Steam's cut
$29.99
940 reviews
Very Positive
Exploration3D Platformer
Only Wish
2023
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
Free
Free
31 reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.