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How many copies did Typomancer in the Feather's Way sell?

Estimated copies sold
≈ 521–846
$715–$2k after Steam's cut $1k–$3k before the cut
from 21 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Typomancer in the Feather's Way out and predicted the genre from its 8 similar games. Every figure here, including Typomancer in the Feather's Way's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 153–894
best case 2k (Chinese Characters)
The 2D Platformer genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 153–894 copies
≈ $348–$594 after Steam's cut
from ~11 reviews
Best case
≈ 1k–2k copies
Chinese Characters
The genre you'd be entering
The launch
The games that made it here had roughly 1 to 12 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on 2D Platformer (6 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Puzzle + 2D Platformer.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.