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How many copies did Cats Love Boxes sell?

Estimated copies sold
≈ 11k–17k
$12k–$31k after Steam's cut $21k–$48k before the cut
from 442 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cats Love Boxes out and predicted the genre from its 4 similar games. Every figure here, including Cats Love Boxes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 427k–4.0M
best case 3.7M (Planet Zoo)
The Hack and Slash genre

All 4 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 427k–4.0M copies
≈ $2.2M–$37.5M after Steam's cut
from ~42k reviews
Best case
≈ 2.8M–4.5M copies
Planet Zoo · ≈ $34.5M–$92.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Hack and Slash (2 of 4) and Action RPG (1 of 4).
The winners
Winners here lead with Management + Simulation, priced around $45.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BattleBlock Theater®
2014
Est. copies
≈ 3.8M–6.1M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$15.6M–$41.9M after Steam's cut $28.4M–$64.5M before the cut
$14.99
73k reviews
Overwhelmingly Positive
Planet Zoo
2019
Est. copies
≈ 2.8M–4.5M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.6M after Steam's cut $62.6M–$142.5M before the cut
$44.99
97k reviews
Very Positive
Cat Quest II
2019
Est. copies
≈ 206k–335k
SteamSpy 200k–500k
Est. revenue
$850k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$14.99
7k reviews
Overwhelmingly Positive
AdventureExploration
Cat Quest
2017
Est. copies
≈ 365k–593k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$12.99
11k reviews
Very Positive
AdventureRPG

Sizing up your own game? See what its genre can realistically do before you build it.