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How many copies did City Metro Simulator sell?

Estimated copies sold
≈ 744–1k
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
from 30 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid City Metro Simulator and predicted how it would do from its 8 similar games. Every figure here, including City Metro Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 537–12k
best case 59k (Tracks - The Train Set Game)
Games like City Metro Simulator

A typical game among these

≈ 537–12k copies

≈ $5k–$64k after Steam's cut

from ~133 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Tracks - The Train Set Game at ≈ 45k–73k copies, ≈ $245k–$660k after Steam's cut.

What their first month looked like
The games that made it here had under 87 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $20.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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CasualSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.