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How many copies did The Legend of Gwen sell?

Estimated copies sold
≈ 521–846
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
from 21 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Legend of Gwen and predicted how it would do from its 8 similar games. Every figure here, including The Legend of Gwen's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 78k–380k
best case 465k (Defy Gravity Extended)
Games like The Legend of Gwen

A typical game among these

≈ 78k–380k copies

≈ $142k–$343k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Defy Gravity Extended at ≈ 355k–576k copies, ≈ $194k–$522k after Steam's cut.

The genre you'd be entering
These games
The similar games share Platformer (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle-Platformer + Platformer, priced around $2.
When they shipped
The similar games span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Airscape - The Fall of Gravity
2015
Est. copies
≈ 130k–210k
SteamSpy 200k–500k
Est. revenue
$178k–$478k after Steam's cut $323k–$735k before Steam's cut
$4.99
3k reviews
Very Positive
Shoot 'Em UpExploration
BEEP
2011
Est. copies
≈ 295k–480k
2.2x vs typical
SteamSpy 500k–1M
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Free
Free
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Very Positive
IndiePlatformer
Marble Mayhem: Fragile Ball
2015
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$30k–$80k after Steam's cut $54k–$124k before Steam's cut
$1.99
1k reviews
Mixed
CasualIndie
The Basement Collection
2012
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
$116k–$312k after Steam's cut $211k–$480k before Steam's cut
$3.99
2k reviews
Very Positive
IndieAdventure
Defy Gravity Extended
2016
Est. copies
≈ 355k–576k
3.9x vs typical
SteamSpy 1M–2M
Est. revenue
$194k–$522k after Steam's cut $353k–$803k before Steam's cut
$1.99
9k reviews
Very Positive
Puzzle-PlatformerPlatformer
Out There Somewhere
2016
Est. copies
≈ 288k–468k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$791k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$9.99
7k reviews
Very Positive
PlatformerPixel Graphics
StrikeForce Kitty
2018
Est. copies
≈ 38k–61k
SteamSpy 100k–200k
Est. revenue
$104k–$279k after Steam's cut $189k–$429k before Steam's cut
$9.99
1k reviews
Very Positive
IndieAdventure
gravilon
2015
Est. copies
≈ 61k–99k
SteamSpy 200k–500k
Est. revenue
$50k–$135k after Steam's cut $91k–$208k before Steam's cut
$2.99
1k reviews
Mixed
IndiePlatformer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.