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How many copies did Myriad Mayhem sell?

Estimated copies sold
≈ 600–975
$1k–$3k after Steam's cut $2k–$5k before the cut
from 25 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Myriad Mayhem out and predicted the genre from its 8 similar games. Every figure here, including Myriad Mayhem's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 606–7k
best case 14k (Lynked: Banner of the Spark)
The Base-Building genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 606–7k copies
≈ $2k–$56k after Steam's cut
from ~35 reviews
Best case
≈ 11k–17k copies
Lynked: Banner of the Spark · ≈ $44k–$119k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (4 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Building + Rogue-lite, priced around $15.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

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CombatDark Fantasy
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Souls-likeMedieval
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MedievalHack and Slash
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13x vs typical
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BuildingRogue-lite
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Tower DefenseAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.